STRUGGLING NOT TO COMPLIMENT but you guys know how much I love this game <3
I think one bit of feedback I would give about the initial event log is that it was a liiittle confusing in terms of what characters could do and what they needed to do to escape the rooms. I felt like I got a bit lost in the different results of the break/change/reflect scenarios (especially the break option, which seemed to have two different "endings") and how they interacted with each other, as well as how each worked with the whole sunside/moonside deal. I think if there's another event of this type, it would be useful to have a bit more of a clear structure of what you can do, what it looks like, what happens afterwards if you do X or Y, etc.
Also this is more of a suggestion than feedback, but it would be good to have the Discord a bit more prominently linked in the navigation (maybe next to the Plurk link), as there seems to be quite a bit of plotting/discussion going on in there.
no subject
I think one bit of feedback I would give about the initial event log is that it was a liiittle confusing in terms of what characters could do and what they needed to do to escape the rooms. I felt like I got a bit lost in the different results of the break/change/reflect scenarios (especially the break option, which seemed to have two different "endings") and how they interacted with each other, as well as how each worked with the whole sunside/moonside deal. I think if there's another event of this type, it would be useful to have a bit more of a clear structure of what you can do, what it looks like, what happens afterwards if you do X or Y, etc.
Also this is more of a suggestion than feedback, but it would be good to have the Discord a bit more prominently linked in the navigation (maybe next to the Plurk link), as there seems to be quite a bit of plotting/discussion going on in there.