wastemods: (Default)
wasteyard mods ([personal profile] wastemods) wrote in [community profile] wastegate2019-07-06 12:00 pm
Entry tags:

TIME TO MAKE FRIENDS.


FRENEMIES ARE IN.


Welcome to our newest CR meme!

We've wrapped up our first event and are currently in an interlude, so you guys can explore the ruins at your leisure (so this is a great time to enable your friends, wink wonk). We likely won't have another TDM until August and will probably stick to something of a bimonthly schedule for them.

Additionally, we have a comment at the top of this post for feedback, if you have any you'd like to provide.

If you have any questions, please direct them to our FAQ!

CR MEME FORM:



( RUINS: EXPLORATION | ARCHIVE )

snikthatch: (mask; yellow spandex)

[personal profile] snikthatch 2019-07-24 11:48 am (UTC)(link)
Additional to the above, I think one thing about the current game plot is that it feels a little too vague for me to engage with right now. I do enjoy the level of player engagement and involvement in creating the world, but at the same time it's a bit too "do what you want" right now, instead of giving us concrete goals or plot points to bounce off. In a new, small game like this, that freedom can feel scary.

The shadow parasites, for instance, are a great CR opportunity, but I'm personally intimidated by the idea that it means essentially (from what I understand, I may be misreading the post) playing an NPC for a setting I don't understand yet, so I'm wary about doing things "wrong" and that's making me hesitate to make plans. Something like "and now there's an earthquake so deal with that" is an easier thing to respond to (especially for a character like Logan who has 0 interest in decoding the clues/language).

I'm also really missing having an OOC post alongside the event post. I know this is additional work, but between there being no OOC plotting post and the Discord being closed off as a place to plot game stuff it feels like there isn't anywhere to just throw in and say "I want to do this, let's plan" (which imo is a massive part of getting people excited/into the event). It doesn't have to be a long involved post, even just a couple of paragraphs of "here's what you can do for this event" and a place for people to ask questions and comment would be fine.

Regarding the network: I like that it's limited, since it encourages more log posts and IC interaction, but at the same time it makes it difficult to establish an IC community, especially for characters who have no reason to want to mass text a bunch of strangers. So it kind of feels like everyone's going to either end up sticking with established/canon CR or not talking to anyone.

I'm also a little confused about why the log community doesn't allow closed logs to be posted. I understand it might be a problem when people are only posting closed logs, but it also makes it feel a bit (for lack of a better word) unfriendly to be told "take it elsewhere". Personally I love reading other people's closed logs even when I'm not involved at all, so being cut off from seeing what's going on with other characters isn't as fun. Maybe posting open logs could be incentivised a little, with some bonus AC or something?

Finally, it feel like it might be nice to have bit more structure around how characters are living in the space and how time is passing. Right now it feels like everyone has spent weeks(?) basically sleeping on the ground, which is fine, but it makes everything feel a bit.. idk, transient? Like I'm not sure whether to structure CR around that or whether it's possible to make like.. a camp somewhere. Just having an officially organised way for characters to create a "home" (whatever that is in this place) would be nice.

I really really like this game, the setting and the CR I've got going right now are GREAT, so I want it to keep going and thrive. I think it just needs a bit of TLC and joining up some bits and pieces to get it going.
Edited (added some things) 2019-07-24 12:53 (UTC)